Stellaris Random Empire Generator

DLC

Changing DLC will reset pre-select.

 
 
 
 

Pre-select

Selected options will appear in all generated empires. Picking an invalid option will reset everything else.

Ethics

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Authority

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Civics

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1.
Ethics:
  • Fanatic Spiritualist
  • Xenophile
Authority: Oligarchic
Civics:
  • Warrior Culture
  • Functional Architecture
Traits:
  • Talented
  • Enduring
  • Quarrelsome
  • Strong
Habitat: Savannah

2.
Ethics:
  • Materialist
  • Fanatic Militarist
Authority: Imperial
Civics:
  • Cutthroat Politics
  • Mining Guilds
Traits:
  • Talented
  • Traditional
  • Rapid Breeders
  • Wasteful
  • Decadent
Habitat: Arctic

3.
Ethics:
  • Fanatic Militarist
  • Egalitarian
Authority: Oligarchic
Civics:
  • Functional Architecture
  • Free Haven
Traits:
  • Natural Physicists
  • Agrarian
  • Weak
Habitat: Tropical

4.
Ethics:
  • Fanatic Spiritualist
  • Xenophile
Authority: Democratic
Civics:
  • Free Haven
  • Mining Guilds
Traits:
  • Nomadic
  • Enduring
  • Slow Breeders
  • Conservationist
  • Resilient
Habitat: Arctic

5.
Ethics:
  • Fanatic Pacifist
  • Xenophobe
Authority: Imperial
Civics:
  • Efficient Bureaucracy
  • Agrarian Idyll
Traits:
  • Resilient
  • Quick Learners
  • Rapid Breeders
  • Quarrelsome
  • Solitary
Habitat: Alpine

6.
Ethics:
  • Egalitarian
  • Xenophobe
  • Materialist
Authority: Oligarchic
Civics:
  • Distinguished Admiralty
  • Nationalistic Zeal
Traits:
  • Resilient
  • Rapid Breeders
  • Solitary
Habitat: Savannah

7.
Ethics:
  • Fanatic Xenophobe
  • Spiritualist
Authority: Dictatorial
Civics:
  • Environmentalist
  • Slaver Guilds
Traits:
  • Adaptive
  • Very Strong
  • Deviants
  • Decadent
  • Fleeting
Habitat: Arctic

8.
Ethics:
  • Materialist
  • Fanatic Pacifist
Authority: Oligarchic
Civics:
  • Idealistic Foundation
  • Corporate Dominion
Traits:
  • Communal
  • Conformists
  • Decadent
Habitat: Continental

9.
Ethics:
  • Xenophile
  • Egalitarian
  • Spiritualist
Authority: Democratic
Civics:
  • Mining Guilds
  • Idealistic Foundation
Traits:
  • Conservationist
  • Natural Physicists
  • Enduring
  • Solitary
Habitat: Ocean

10.
Ethics:
  • Fanatic Xenophobe
  • Materialist
Authority: Imperial
Civics:
  • Idealistic Foundation
  • Nationalistic Zeal
Traits:
  • Natural Physicists
  • Agrarian
  • Fleeting
Habitat: Savannah