Stellaris Random Empire Generator

DLC

Changing DLC will reset pre-select.

 
 
 
 

Pre-select

Selected options will appear in all generated empires. Picking an invalid option will reset everything else.

Ethics

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Authority

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Civics

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1.
Ethics:
  • Fanatic Materialist
  • Egalitarian
Authority: Oligarchic
Civics:
  • Corporate Dominion
  • Police State
Traits:
  • Conservationist
  • Talented
  • Ingenious
  • Deviants
  • Solitary
Habitat: Savannah

2.
Ethics:
  • Fanatic Xenophobe
  • Egalitarian
Authority: Oligarchic
Civics:
  • Cutthroat Politics
  • Technocracy
Traits:
  • Rapid Breeders
  • Strong
  • Sedentary
Habitat: Continental

3.
Ethics:
  • Egalitarian
  • Fanatic Materialist
Authority: Democratic
Civics:
  • Mining Guilds
  • Parliamentary System
Traits:
  • Resilient
  • Natural Sociologists
  • Nomadic
  • Slow Learners
Habitat: Tundra

4.
Ethics:
  • Militarist
  • Authoritarian
  • Xenophile
Authority: Oligarchic
Civics:
  • Mining Guilds
  • Nationalistic Zeal
Traits:
  • Ingenious
  • Natural Engineers
  • Slow Learners
Habitat: Savannah

5.
Ethics:
  • Xenophile
  • Fanatic Materialist
Authority: Imperial
Civics:
  • Feudal Society
  • Mining Guilds
Traits:
  • Venerable
  • Nonadaptive
  • Talented
  • Quarrelsome
Habitat: Arctic

6.
Ethics:
  • Fanatic Materialist
  • Xenophile
Authority: Oligarchic
Civics:
  • Citizen Service
  • Agrarian Idyll
Traits:
  • Venerable
  • Nonadaptive
  • Traditional
  • Deviants
Habitat: Arid

7.
Ethics:
  • Pacifist
  • Authoritarian
  • Xenophile
Authority: Imperial
Civics:
  • Feudal Society
  • Slaver Guilds
Traits:
  • Resilient
  • Strong
  • Natural Engineers
  • Solitary
Habitat: Arid

8.
Ethics:
  • Militarist
  • Xenophobe
  • Spiritualist
Authority: Dictatorial
Civics:
  • Mining Guilds
  • Slaver Guilds
Traits:
  • Agrarian
  • Strong
  • Quarrelsome
Habitat: Ocean

9.
Ethics:
  • Xenophobe
  • Fanatic Materialist
Authority: Democratic
Civics:
  • Technocracy
  • Police State
Traits:
  • Talented
  • Resilient
  • Slow Learners
  • Conservationist
Habitat: Savannah

10.
Ethics:
  • Fanatic Authoritarian
  • Spiritualist
Authority: Imperial
Civics:
  • Nationalistic Zeal
  • Agrarian Idyll
Traits:
  • Communal
  • Charismatic
  • Weak
Habitat: Ocean